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WonderBoy Dragon

Im getting very obsessed with making 3D models of 2D charecters using the toon shaders ive made.
this is a character from the remake of the game WonderBoy: The Dragons Trap which i used references to make in blender.
i also wish to say that i could not make this as accurate as possible as all the references contradicted certain aspects of the character. including and not exclusive to the amount of fingers he had. so this is the end result of a lot of compromises.

the best angle

the best angle

back view

back view

i could only find contradictory  front facing references so i had to make do. with the much nicer side look over the more accurate front face

i could only find contradictory front facing references so i had to make do. with the much nicer side look over the more accurate front face

silhouette

silhouette

gif in real time render

gif in real time render